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Two Classic VR Games From Google’s VR Studio Coming Soon to Vision Pro

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Owlchemy Labs, the Google-owned VR studio, announced it’s bringing the chart-topping VR games Job Simulator (2016) and its sequel Vacation Simulator (2019) to Apple Vision Pro.

The studio’s seminal ‘Simulator’ franchise has had its fair share of success over the years, with both garnering over a million downloads across all major VR headsets. As testament to its staying power, the studio’s successful job place parody Job Simulator regularly shows up in the top most popular VR game charts since its launch on the original HTC Vive in 2016, with both titles making for great beginner VR experiences since they largely focus on family-friendly, room-scale fun that anyone can easily pick up.

Owlchemy Labs says both games—Job Simulator priced at $20 and Vacation Simulator at $30—will include their respective free content updates when they launch on Vision Pro, which are slated to arrive “soon,” the studio says.

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Both games were originally designed around VR motion controllers, which the $3,500 Vision Pro notably lacks, which has put many developers in a pickle as they either seek to adapt their existing VR titles to Apple’s controllerless XR platform, or create a new IP entirely.

That said, it’s safe to assume the studio has adapted both titles to use the headset’s hand-tracking capabilities, which will not only be interesting to see since they’re such object-oriented experiences, but also to watch whether other VR studios follow suit to cater to the new platform that deemphasizes immersive gaming in favor of casual content consumption and productivity apps.

Founded in 2010, and later acquired by Google in 2017, Owlchemy is also known for the Emmy-nominated title Rick and Morty: Virtual Rick-ality (2017), and its latest VR game Cosmonious High (2022). We’re still waiting to see what the studio has in store from its GDC 2022 teaser, which promised to be it’s first-ever VR game built from the ground-up for hand-tracking, and first to feature multiplayer. Whatever the case, it’s clear the studio is continuing its mission to release its most popular VR games on every headset possible.

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