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Tag: VR Development

Sony Hosting an Official ‘Sword Art Online’ Exhibition in VR Through March 10th

Sony is hosting an official Sword Art Online fan exhibition in VR from today through March 10th. The event drops players into a familiar setting to celebrate the iconic anime with interactive exhibits, immersive clips from the show, and even a live performance. Sword Art Online is easily one of the most popular anime ever to be […]

The post Sony Hosting an Official ‘Sword Art Online’ Exhibition in VR Through March 10th appeared first on Road to VR.

Gleechi VirtualGrasp SDK Offers Dynamic Hand Interactions For VR Developers

Gleechi's VirtualGrasp SDK is now available in early access, offering auto-generated and dynamic hand interactions and grasp positions for VR developers. 

Meta Releases Hand Interaction & Tracked Keyboard SDKs For Quest

Meta just released a Unity hand Interaction SDK and Tracked Keyboard SDK for its Quest VR headsets. Details here:

Beat Saber Teases First Gameplay Showing New Block Types

The developers of Beat Saber previewed some interesting new gameplay coming "soon" to one of VR's most popular titles.

What Does Xbox Buying Activision Blizzard Mean For VR?

What does this week's Xbox/Activision Blizzard news mean for VR? We break down the possible short and long-term implications.

Inside VR Design: The Clever Weapons, Locomotion, & Open-world of ‘Stormland’

In Inside VR Design we examine specific examples of great VR design. Today we’re looking at the clever design of Stormland’s weapons, locomotion, and open-world. You can find the complete video below, or continue reading for an adapted text version. Stormland is an open-world action-adventure game with co-op support from Insomniac Games. It’s available on Oculus […]

The post Inside VR Design: The Clever Weapons, Locomotion, & Open-world of ‘Stormland’ appeared first on Road to VR.

‘Phantom: Covert Ops’ Developer Announces New VR Studio Dedicated to AAA VR Games

nDreams, the veteran VR developer and publisher behind Phantom: Covert Ops (2020), announced it’s creating a new studio dedicated to AAA VR games, dubbed nDreams Studio Elevation. Studio Director Glenn Brace, who previously served as Head of Art at nDreams and art director at Climax Studios, calls it a combination of “competency growth, investment in […]

The post ‘Phantom: Covert Ops’ Developer Announces New VR Studio Dedicated to AAA VR Games appeared first on Road to VR.

ENGN: Bridging the gap between Metaverse and gaming

Virtual technology is reaching new heights every day. Developers are now aiming to create a virtual world in which people can socialize, party, shop, and even attend concerts from the comfort of their couch. This invention is also known as the metaverse.  Metaverse is known as the next evolution of the internet. It will change […]

Epic Games Awarded Grants to 31 XR Projects in 2021 Through the $100M MegaGrants Fund

Since 2019 Epic Games (well known as the creators of Unreal Engine & Fortnite) has run the Epic MegaGrants program, a $100 million fund to financially support projects built with Unreal Engine. In 2021 the program awarded grants to 31 XR projects. Epic recently recapped the complete list of MegaGrant recipients in 2021, comprising a whopping […]

The post Epic Games Awarded Grants to 31 XR Projects in 2021 Through the $100M MegaGrants Fund appeared first on Road to VR.

Song in the Smoke Studio Won’t be Making Another VR Title Just Yet

Song in the Smoke
17-Bit definitely won't be releasing a sequel.

Final Space VR – The Rescue Launches This Week On Quest, Soon On PSVR & PC

Final Space VR - The Rescue, a four-player co-op shooter based on the animated series, hits Quest this week. Trailer and details here!

Editorial: PSVR 2 Won’t Outsell Quest 2, And It Doesn’t Need To

Yes, that wire and console dependency will stop PSVR 2 from outselling Quest 2. And, you know what? That doesn't matter. Here's why.

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