Plato Data Intelligence.
Vertical Search & Ai.

Tag: pandemic

Vista seals $1.5B deal for software firm Blue Prism

Private equity firm Vista Equity Partners is to acquire automation software developer Blue Prism Group Plc for about 1.1 billion pounds ($1.5 billion),...

Rethinking Jewish cultural heritage using VR: Exposit client first-hand experience

Historical ReferenceThe Jewish people have always been an integral part of Belarusian history. At the beginning of the 20th century, up to 60%...

Warehouse Labor Solutions: Q&A on Labor Challenges with KANE’s John Kettman

The scarcity of labor has become the number one issue in US product distribution, particularly as peak season approaches. We spoke to KANE’s...

Exclusive Preview: ‘Jurassic World Aftermath – Part 2’ Will Bring New Dino Gameplay & Story Conclusion

The Cretaceous game of cat & mouse on Quest, Jurassic World Aftermath, is due to get a major Part 2 DLC tomorrow which...

Artificial Intelligence Technology Trends That Matter For Business

According to 2020’s McKinsey Global Survey on artificial intelligence (AI), in 2020, more than 50% of companies have adopted AI in at least one business...

Monet, XXS, and Borax, and staff of Team Aster test positive for COVID-19 in Romania

With just eight days left to the start of The International 10, several members of Chinese organization Team Aster has tested positive for...

IGC announce legal proceedings against 9z over nonpayment of meyern buyout

According to Dexerto, 9z are currently facing legal action after the Immortals Gaming Club (IGC) ⁠— the parent company of MIBR ⁠— filed...

New research by Zeller reveals 74% of diners support venues requesting proof of vaccination certification to dine out

Every sector across the world has been impacted by COVID-19, and the hospitality industry is among the hardest hit. With rising vaccination rates...

Tom Brady, Tiger Woods join growing surge of NFTs

In case you missed it: over the summer, news outlets ran a story following Benyamin Ahmed, 12, who was making thousands selling pictures...

How is Camera Commerce Taking Shape?

Immersive shopping is proving to have experiential impact for consumers, and revenue impact for brands. Related to — but separate from — AR...

Demonstration of product: The GoXR offers an exciting customer experience.

Product Demonstration is an extremely key or integral component of marketing and training. 90% of Customers Want to See or Feel a Product Before Making a Purchase Decision. It is…

The post Demonstration of product: The GoXR offers an exciting customer experience. appeared first on Augray Blog.

How augmented reality is putting people in the picture



Where are all the workers? That’s the question that many manufacturing leaders are asking right now, as labour shortages and skill deficits put the brakes on their ambitions for post-pandemic recovery.

New ideas and bold thinking are urgently needed, given the extent of these problems. Labour shortages are creeping upwards in the European Union and manufacturing companies report that it’s getting harder to hire. At the same time, 79 per cent report skills shortages, according to a 2020 report from technology industry trade body Digital Europe. “New graduates lack work-ready competences. Experienced ones got trained in a pre-digital, traditional manufacturing world,” write the report’s authors.

The pressure is on for manufacturing companies to offer better and more satisfying jobs, and to equip workers with the skills and training they need to perform them. Augmented reality (AR) technology could be an important part of that picture – but only if the employee experience takes centre stage in any implementation plans.

The uptake of AR - which overlays digital information onto physical objects and environments in the workplace and supports remote collaboration - has seen a sharp increase in the past year or so. During the pandemic, it proved its value in helping companies get around the challenges of remote working and social distancing in industrial environments. Now, employers should be looking at AR as a way to attract new employees to their organisations and to reskill and upskill existing workers.

So how can employers put AR to work in a people-centric way that delivers the best chances of business success? To my mind, they should always start with a problem, a pain point or a challenge. Anything that frustrates employees in their daily work, or slows them down, should be the baseline. In other words, when it comes to creating an AR experience, manufacturing leaders may be wondering ‘What should I build?’ or ‘How should I build it?’ These questions are for later. To begin, the most important question should be, ‘Why should I build it?’

For example, employees may struggle to set up or operate a particular piece of machinery on the factory floor. Work instructions, delivered by AR, could guide them through the best approach, step by step. When building products, they might use AR to refer back to the original CAD files to understand what components and parts they need to use and the way these fit together. Similarly, service engineers working in the field could use AR to collaborate with colleagues back at headquarters on the best way to fix a previously unseen fault with a customer product.

In each of these cases, and many more besides, AR solves a problem that might otherwise sap workers’ time, energy and patience. But the involvement of frontline employees shouldn’t end with their reporting of these pain points. In my experience, the best outcomes are delivered when employees continue to be consulted and involved as the project progresses and their needs, wants and concerns are met at every stage.

For example, employees should be included in use-case definition. Identifying a pain point is only the start. Companies need to then build whole use cases that don’t just address a single pain point, but aim to improve how whole workflows are performed. The best way to do that is to shadow employees and hear directly from them at what stages in a job or task they tend to struggle. Let them tell you where improvements are needed.

Similarly, when companies are preparing to make a significant investment in AR, they need to be confident they’ve asked the right questions upfront. Bad decisions at this stage could easily frustrate employees, forcing them to revert to old habits and practices. Does hardware and software work in the way that employees need it to, for example? Is the technology easy and comfortable to use, enabling them to consume the information they need, when they need it? Do proposed hardware formats work well with hands-free tasks? Does the proposed software platform have the potential to support other AR experiences as new use cases emerge? Involving employees in try-outs of proposed technology solutions will be vital.  

The importance of content to AR cannot be overestimated. After all, it’s what is used to augment reality! In industrial use cases, content may well take the form of CAD or PLM data, which contains key engineering information and knowledge about how products are built, configured and work. Work instructions, meanwhile, will need to be supplemented by the tacit knowledge contained in the heads of experienced workers who perform given tasks every day and know the best ways to get them done. Data from learning management systems may also be involved. Again, shadowing employees in their work enables them to report any gaps in data or information in the content streamed to them via AR. In short, what are the questions that they want AR to answer for them?

Finally, there’s the value of soliciting feedback from users. While many executive teams will understandably want to see improvements to key performance indicators (KPIs) on productivity, throughput and wastage from their use of AR, these are unlikely to follow unless employee feedback is given priority. Factory-floor work evolves all the time, especially when new machinery is introduced or new products are being built. Gathering feedback from frontline employees and acting on it is the best way to ensure that higher level KPIs are achieved - and that they continue to get met as work evolves.

It’s real ‘hearts and mind’ work, solving real problems for real people. But as a manufacturing organisation searches around for new people to hire, the fact that it’s using AR to make work better for existing employees is a great advert for its employer brand. But more than that, it empowers the people it already employs, increasing their capacity, skills and satisfaction in ways that mean they’re more likely to stay on board.

Sam Murley is worldwide digital transformation director for augmented reality products at PTC.

Latest Intelligence

spot_img
spot_img
spot_img

Chat with us

Hi there! How can I help you?