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Tag: OpenXR

HTC Announces Inside-out Tracker for VR Accessories & Body Tracking

HTC today announced a new Vive Tracker accessory which is the first in the industry to use inside-out tracking, meaning it doesn’t require...

Meta Quest Gets Unreal Engine 5 Support Minus Two Headlining Features

Meta is transitioning its support from Unreal Engine 4 to Unreal Engine 5.1 for apps built for the Quest platform. Two of...

Open-Source Project Bringing Hand Tracking To Valve Index And Reverb G2

An open-source project is bringing controller-free hand tracking to PC VR headsets. The open-source Linux-based OpenXR platform Monado just added hand tracking. Hand tracking is...

Unity’s New XR Hands Package Adds Hand Tracking Via OpenXR

Unity’s new package lets developers add hand tracking without using headset-specific SDKs. Previously, adding support for controller-free hand tracking on Quest required importing the Oculus...

Vrgineers Announce Wireless Module for XTAL Ultrawide FOV Headset

Vrgineers, the team behind enterprise-focused wide-FOV VR headsets, announced at CES 2023 this week that it’s releasing a wireless version of its...

No Plans for ‘Fortnite’ VR Support, Says Epic Games CEO Tim Sweeney

Fortnite doesn’t natively support VR headsets, and although rumors have been floating around recently that allege the popular battle royale shooter may...

Metaverse Runner-up in Word of the Year Vote

While the word metaverse is used loosely to describe a unified virtual world, this is not entirely correct. Currently, there are a great number of...

Will USD be the Standard Metaverse Protocol?

While the word metaverse is used loosely to describe a unified virtual world, this is not entirely correct. Currently, there are a great number of...

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