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Meta Teases Footage Of Its New Mixed Reality Headset Project Cambria

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Mixed reality is going to be huge.

Earlier today, Meta CEO Mark Zuckerberg shared never-before-seen footage of the company’s new mixed reality headset, codenamed Project Cambria, teasing a full-colored passthrough experience unlike anything we’ve seen yet.

In a video posted to Facebook, Zuckerberg can be seen using the mysterious workplace device to access an original mixed reality experience called The World Beyond. Built using Meta’s Presence Platform, the game uses Cambria’s onboard cameras and color passthrough technology to blend the real world with the virtual, resulting in a playful yet technologically-advanced experience.

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Instead of standard motion controllers, the headset makes use of the company’s hand-tracking technology, allowing users to interact with the virtual world using their own two hands. In the video, Zuckerberg uses his bare hands to play with a handful of virtual objects as well as an adorable in-game character. In addition to gaming, the video teases a handful of other practical use-case scenarios, from productivity to fitness.

According to Zuckerberg, Project Cambria is designed to be a workplace device as opposed to a gaming machine like the Meta Quest 2. Full-color passthrough will supposedly allow you to interact with the physical world in detail without having to remove your headset. While Meta has yet to provide an official release date, the headset is expected to launch sometime later this year.

In the meantime, Meta is launching a simplified black-and-white version of The World Beyond on Meta Quest 2 headsets via the App Lab so you can see for yourself just how far the company’s Presence Platform has come.

Meta provides even more information regarding its highly-anticipated Presence Platform in a new video posted on YouTube earlier today, during which we see a pair of coworkers collaborating on a 3D model in mixed reality using the popular Quest app Gravity Sketch.

For more information on Project Cambria and the Presence Platform visit here.

Image Credit: Meta

This Post was originally published on VRScout

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