Few franchises have survived throughout the years quite like Scott Cawthon’s Five Nights at Freddy’s. The survival horror series saw its first title release in 2014 and featured fairly rudimentary gameplay due to Cawthon working on it alone. Nevertheless, with some genuinely interesting lore, unsettling character designs and terrifying jump-scares, Five Nights at Freddy’s would become incredibly popular. That’s to say nothing of the sheer volume of Let’s Play videos, walkthroughs and lore videos dedicated to it. Numerous sequels, spin-offs, books and imitators have been released since then. There’s even a film that’s in the works.
Fast forward to the present and Five Nights at Freddy’s: The Core Collection is now available for Xbox One, PS4 and Nintendo Switch. With Five Nights at Freddy’s: Security Breach releasing early this year for PS4, PS5 and PC (other platforms get it three months later), is it worth jumping into this compilation? Let’s take a look at 5 things you should know beforehand.
Five Games in One
The Core Collection includes Five Nights at Freddy’s 1 to 4 along with Five Nights at Freddy’s: Sister Location. The “core” part refers to this being the main storyline for the franchise – you’ll be introduced to the world of Freddy Fazbear’s Pizza and experience the nightmarish going-on of its animatronics. Though how it ties into the previous games is still to be determined, Security Breach seems to be set in the present day so if you want to know how exactly the franchise got to this point, The Core Collection is a good place to start.
Gameplay in Five Nights at Freddy’s boils down like this – you’re trapped in Freddy Fazbear’s Pizza at night with killer animatronics walking around. Due to their programming, they’ll attempt to stuff any human – in this case, the player – into a costume, thus killing them. In Five Nights at Freddy’s 1 to 3, you play as a security guard who has the benefit of different cameras that can be used to surveil the animatronics. If they happen to get to you, one way or another, you die. The initial nights start off slow with usually one or two animatronics wandering around but later on, they’ll become more numerous and aggressive.
As the name implies, you need to survive for five nights in total. There’s often a sixth or Custom Night in each game which offers more challenges and additional story details (even being necessary for the true ending in some cases). From the second game onwards, various 8-bit mini-games will crop up to provide more background on what’s going on.
Even among the first three games, there are key differences in the gameplay. Five Nights at Freddy’s relies on power for its doors – once the power runs out, the doors will open and cameras will become unavailable (along with the lights going out, which is literally bad news bears). Five Nights at Freddy’s 2 offers unlimited power but does away with that whole locking doors nonsense. A Freddy Fazbear mask is instead provided to help “trick” certain animatronics to spare you. Naturally, it doesn’t work on everyone so you’ll need to rely on the flashlight as well (which has limited power, by the way).
Five Nights at Freddy’s 3 mixes things up slightly, introducing two different systems for managing cameras, one looking at the different rooms and corridors while the other examines the vents. Three operating systems – one for cameras, another for audio to lure an animatronic away and ventilation – must also be managed and rebooted at different times. Fail to reboot them and you risk passing out or hallucinating, becoming vulnerable to an attack. Five Nights at Freddy’s 4 does away with the security office entirely and is set in a bedroom. However, it still relies on keeping various nightmares away by locking the door or checking the closet and bed.
Five Nights at Freddy’s: Sister Location is more of an exploration title. You’re no longer confined to a single office or location and must move between rooms to complete different objectives. And as usual, you must prevent the animatronics from finding and killing you. A variety of animatronics star in the series but the one constant is Freddy Fazbear, the mascot who serves as the face of Fazbear Entertainment. Don’t worry though – as time goes on, various other horrors from a marionette to smaller animatronics will torment you throughout.
In terms of gameplay depth and overall length, it’s fairly easy to breeze through all five games within several hours. The main appeal of the franchise is its story and lore. Without going too heavily into spoilers, the series is about a family restaurant chain called Freddy Fazbear’s Pizza. The first game reveals a brutal incident called “The Bite of ’87” that took place in a restaurant during the day – this involved an animatronic clamping down on a patron’s head, crushing it and killing them. Another incident that occurred in the same location saw someone donning an animatronic’s costume and committing five murders – their bodies were subsequently stuffed into the other animatronics. The second and fourth games provide more insight into the events leading up to The Bite of ’87.
Five Nights at Freddy’s 3 takes 30 years after the first game in a horror attraction called Fazbear’s Fright cobbled together from the various restaurants. How the animatronics came to life and what’s ultimately driving them is revealed. Sister Location is implied to take place either parallel to the third game or slightly before it, focusing on a new location that has many of the old animatronics in play (along with several new ones).
All in all, The Core Collection offers a decently rounded view of the story though there are still numerous unanswered questions (especially with regards to the fourth game). There isn’t much gore but fairly disturbing incidents permeate the series so be warned.
Achievements and Trophies
When released in standalone format on consoles, each title had ten Achievements/Trophies to earn on Xbox One and PS4 respectively. These were fairly straightforward, from completing the different nights to dying. The Core Collection is billed as having a “new” Achievement and Trophy system though whether new ones were added or this works differently from the current batch is still unknown.
In Five Nights at Freddy’s 3, completing the sixth night aka Nightmare unlocks the ability to use cheats. These can increase the aggressiveness of animatronics, enable a radar or progress the nights faster. The Core Collection reportedly has cheats that provide “new reasons to revisit Fazbear Entertainment.” This implies that there are cheats for all five games, which is good news for those who want to tone the difficulty down just to experience the story. More details are needed though so don’t go in expecting each and every game to have comprehensive new options available.
Standard Custody received its license to operate as a New York state-chartered trust on May 4, and it’s already making a play to gate-crash the institutional custody space.
Just days after its licensing, the firm announced the close of a $53 million Series B round for its parent firm, PolySign.
Cowen Digital Asset Investment Company led the round with a $25 million strategic investment. The two will also partner, with PolySign providing digital asset custody solutions for Cowen clients through its newly licensed trust arm, Standard Custody. Blockchain.com and Race Capital also participated in the round.
Through Standard Custody, PolySign is looking to fill a gap in the custody space. While many crypto firms are attempting to build all-in-one services, with exchange, brokerage and custody housed under the same roof, CEO Jack McDonald says Standard Custody plans to differentiate itself by focusing solely on custody-based services for institutions.
Though Standard Custody plans to expand its range of services, McDonald says it will stop short of being an exchange unlike others in the custody space.
“We think that ultimately the institutions that are wading into the space, more and more of the traditional institutional asset managers, are going to want to see a segregation of duties there between exchange activity and custody activity,” he said.
That could mean hedge funds, family offices, endowments and exchanges could make up its client base going forward, but not retail-facing activities. Others serving the retail market have expressed interest in Standard Custody’s services, mostly due to its recent licensure. It’s the first to get approval for a de novo trust application in New York, and that’s positioning it to emerge as a favorable partner for a variety of clients, according to McDonald.
To build out custody and escrow services, Standard Custody needed to be a qualified custodian. There’s more than one way to gain the distinction, but some fit better than others. To be a qualified custodian, firms can either become a registered broker-dealer with the Financial Industry Regulatory Authority (FINRA), a futures commodities merchant regulated by the Commodities Futures Trading Commission (CFTC) or you can be a federally or state-licensed trust bank.
For firms mainly looking to custody, it makes the most sense to become a trust but it’s recently become unclear how far a trust license extends outside state borders. The Securities and Exchange Commission (SEC) is currently seeking comment on how it should view state-licensed qualified custodians in the wake of a letter from Wyoming’s regulators. On the national level, Congress is still debating how much power the Office of the Comptroller of the Currency (OCC) should have to designate digital asset firms as national trusts and therefore qualified custodians.
Still, a New York trust license from the New York Start Department of Financial Service is the gold standard of state licenses. It’s the highest barrier of the state licensure frameworks, and also has more reciprocity than other states, meaning some other states recognize the New York trust charter and don’t require an additional license. Standard Custody is the first to receive a de novo approval, meaning it’s operating a new business as opposed to converting a previous entity like Gemini and Coinbase. That’s made it more attractive to businesses looking to set up shop in the U.S. without going through onerous regulatory frameworks.
“We do have a lot of interest in our technology from some of the more retail-oriented strategics out there and specifically wanting to tap our capabilities to business in New York and more broadly in the U.S.,” said McDonald.
Chainlink price prediction: Chainlink retests $41, set to move higher?
TL;DR Breakdown LINK tests $44 resistance overnight. Support retested at the $41 level over the past hours. Next support at $40. Today’s Chainlink price prediction is bearish as the market moved lower after setting a lower high around $44. Currently, LINK/USD retests the $41 support, once it is broken, we should see further downside over […]
Support retested at the $41 level over the past hours.
Next support at $40.
Today’s Chainlink price prediction is bearish as the market moved lower after setting a lower high around $44. Currently, LINK/USD retests the $41 support, once it is broken, we should see further downside over the next 24 hours.
The overall market trades with mixed results as Bitcoin trades flat around 0 percent, while Ethereum has lost almost 3 percent. Stellar (XLM) is among the best performers with a gain of 5 percent.
LINK/USD opened at $41.5 after bearish close yesterday set a lower high at $48. Earlier today, another lower high was set around $44.5 after a retest of $41 support. Therefore, the market trades in an increasingly tighter range. Once the range is broken, we will see where the market is headed next week.
Chainlink price movement in the last 24 hours
The LINK/USD price moved in a range of $41.08 – $44.61, indicating a moderate amount of volatility. 24 trading volume has decreased by 13.92 percent and stands at $2.2 billion. Meanwhile, the total market cap stands at $17.7 billion, ranking the cryptocurrency in 13th place overall.
LINK/USD 4-hour chart – LINK
On the 4-hour chart, we can see the Chainlink price pushing to break the $41 mark once again.
Overall the market continues retracing from the all-time high set around the $53 mark on the 10th of May. The new all-time high was set due to a 70 percent upswing from the previous major support level around $31 set on the 23rd of April. Therefore, we could see similar performance over the upcoming weeks once the Chainlink price stops retracing.
Earlier this week, Chainlink made two separate waves lower, resulting in a total retracement of around 25 percent. The support around the $40-$41 mark has already been retested twice. Therefore, we could see the support break later today as bears continue pushing LINK/USD lower.
Once the support is broken, we could see LINK/USD move towards the next minor support, around $38. From there, the market could potentially start to reverse in a similar way as during the middle of April.
Alternatively, if a further downside is rejected over the next hours and the $40-$41 support holds, we could see LINK/USD move sideways over the next 24 hours as it prepares a base from which to push higher early next week.
Chainlink Price Prediction: Conclusion
Chainlink price prediction is bearish as the market continues trading in a bearish momentum over the past days. Earlier today, another lower high was set around $44.5, indicating that bears are still in control, and we are likely to see LINK move below the $41-$40 support area early next week.
Disclaimer. The information provided is not trading advice. Cryptopolitan.com holds no liability for any investments made based on the information provided on this page. We strongly recommend independent research and/or consultation with a qualified professional before making any investment decisions.
Solana (SOL) has climbed into the top 15 following a new all-time high of $52.60
While the weekend saw relatively bearish price action for the majority of the market. SOL managed an impressive gain of over 20% to reach a new all time high.
The project now sees itself being catapulted into the top 15 spot in terms of market capitalization. With a total market capitalization of $13.6 billion. Not bad considering it started the year priced at a measly $1.51. The recent all-time high now means that SOL has seen a 3,100% gain in 2021 alone.
Solana had previously been dubbed one of the projects that could potentially kill ethereum,
Solana hackathon commences
The new all-time high comes off the back of the launch of Solana’s hackathon which began on May 15. The Solana Season Hackathon has attracted over 10,000 registrations to the event. The hackathon is set to run from May 15 to June 7. The event is offering up to $1 million in global prizes and seed funding for participants, including an all-star lineup of speakers.
Solana has seen rapid growth within the crypto space in 2021. Having launched late in 2020, the project is now vying for a top ten spot after moving swiftly into the top 15.
Solana is described on its website as “a fast, secure, and censorship resistant blockchain providing the open infrastructure required for global adoption”.
The project has already implemented key features to its ecosystem, including decentralized finance (DeFi) capabilities, non-fungible tokens (NFT), and a decentralized exchange (DEX).
Previous analysis from BeInCrypto suggested that SOL was one of May’s top altcoins to watch. With technical analysis indicating the project could climb to suggested targets of $60 and possibly $68 in the future.
All the information contained on our website is published in good faith and for general information purposes only. Any action the reader takes upon the information found on our website is strictly at their own risk.
Ryan is a Fintech specialist with a passion for cryptocurrencies and blockchain adoption. He discovered Bitcoin in 2016 when investing in a Ponzi scheme, and it was the best decision he ever made.